Monday, November 15, 2021

Patch Notes for closed beta

We believe these are the patch notes for the closed beta client of Myth of Empires.

Function

1. Added newbie protection mechanism: before the character level is 20, and the character can choose to resurrect in situ when the character is reborn (only for PVE server).
2. Increase the number of horse skills, and reduce the durability consumption of horse armor through the skill of cherishing horse armor.
3. Other offline players within the boundaries of the influence can be moved away.
4. Add steam achievements.
2. Experience optimization

Early experience
1. Optimize the main tasks and experience acquisition in the early stage, so that the tasks can be better connected.
2. Strengthen the distinction between main tasks and side tasks.
3. Newly added the first task "Specialization points and points" guidance.
4. Press the "T" prompt to change the wall and door during strengthening construction.
5. Keep the location of the first cross-server NPC displayed on the map.
6. Low-level pigs will not run away when the blood volume is low, which optimizes the early experience.
7. Optimize the text description of auxiliary manufacturing of spinning wheels.
8. The deer hunting mission is modified to defeat any animal.
9. Optimize the operation of the bonfire interface. Clicking on the created item will automatically activate the bonfire.
10. Optimize the description of the task text, replace "build" with "make and place".
11. Optimize the task text description, and replace "Unlock Blueprint" with "Unlock Manufacturing Recipe".
12. Refine some tasks into detailed steps to strengthen the early guidance experience.
13. Strengthen the prompt of "Press the "L" key to view task details".

Shortcut key/shortcut bar:
1. Adjust the shortcut key conflict rules and optimize the shortcut key experience.
2. Optimize the prompts of shortcut keys such as item transfer, discard, and use.
3. A new prompt to open the backpack shortcut key "I" is added in the lower right corner.
4. Optimize the prompts that some weapons cannot be placed in some shortcuts.
5. Double-click an item in the backpack to automatically enter the shortcut bar.
6. Add the function of right-clicking to discard items in the backpack.

Horse related:
1. Optimize the area of ​​the stables, increase the capacity of the stables, and facilitate the access of horses.
2. Optimize the display of horse quality and increase the recognition of high-grade horses.
3. Adjust the rules for the impact of the early load and health value on horse speed to optimize the early horse experience.
4. Expand the available range of the horse calling function to 60 meters.

Force related:
1. Optimize the placement rules of power buildings.
2. Added the ability to filter the power list by county.
3. The fact that no faction member is online for a week will not be displayed in the faction list.
4. Adjust the authority to use the power building. When the password is not set, only the role with permission can be used; when the password is set, the role with permission can be used without a password, and the role without permission needs to enter the password.
5. When the role cannot use the power building, add the permission to use the required permission prompt.
6. Increase the donation records of the forces.
7. Optimize the text descriptions of power warehouses and bazaars.
8. Can assist members of the forces to provide food for the tame Chinese generals.
9. When the protection time of the power boundary monument is not set, a reminder to important members of the power is added.
10. The protection time of the power boundary monument can be added to the current week.
11. The power boundary marker can view the effective time period of this week and next week.
12. Optimize the cooling time experience across servers. The cross-server cooling time for higher official positions will be less.
13. Optimize the display form of the official position to the skill level bonus.
14. Optimize the building corrosion rules when the boundary markers intersect.
15. New alliance permissions: you can choose whether to allow alliance buildings to be built near your own buildings and within the protection range of boundary markers.
16. Added boundary marker detection time display on the mini map.
Construction related:
1. Optimize the placement experience of foundations, city walls and other buildings.
2. Optimize the experience of building megalithic walls.
3. Optimize the cumbersomeness of high-level building construction and reduce intermediate synthesis steps.
4. Reduce the damage of animals to the player's base building.
5. Adjust the buildings such as the horses, gates and flags to be non-climbable.
6. Buildings with restricted numbers such as territory flags will be displayed on the map.

UI/UE:
1. The gender of rabbits and foxes caught by traps will be displayed.
2. When the character receives falling damage, the specific damage value will be displayed.
3. Optimize the server selection experience and provide more detailed information including the number of people currently online on the server and the maximum number of people that can be carried.
4. Open the military commander's backpack, you can view the military commander's name, level, quality, rarity and experience slot.
5. Add a sign above the generals' heads to distinguish between players and generals.
6. When the transmission is restricted, the position of the item will be prompted for the countdown of the item to be transmitted.
7. When the mouse is hovering over the icon of the formula interface, the type of formula will be displayed.
8. Optimize the usage guide of basic tools.
9. You can check the fullness of the tamed generals on the Yuxing shelf.
10. When the server is being maintained, the "Maintenance" prompt is added to the lobby list.
11. When the treasure map is in the cooling state, increase the text prompt during the cooling.
12. Optimize the description of specialization points, proficiency and comprehension points.
13. Add a text prompt when the load cannot be moved after the load is too high.

Operating feel:
1. Optimize the handling of the weapon when it is close to the ground.
2. You can adjust the orientation while holding the shield with your left hand.
3. Added combat operation options, players can choose four-way or eight-way mode according to their needs.
4. Optimize the hand feel when using the sickle to collect thatch.

Recipe adjustment:
1. Lower the required character level for ramming the foundation formula to unlock.
2. Adjust the required character level of the rabbit ring formula.
3. Reduce the required role level of the well recipe.
4. Reduce the level of the role required for the generals to assist the farming formula.
5. Added formulas, all players can make all levels of basic quality equipment.
6. Lower the grilled fish recipe to unlock the required character level.

Other optimizations:
1. Optimize the navigation experience.
2. Added defeat effects to enhance the defeat feedback.
3. Increase the value of items dropped by high-level NPCs after being defeated.
4. Decrease the bear's movement speed.
5. Add wild Eclipta in the scene.
6. Optimize the animal's birth position to reduce jams.
7. Adjust the damage of the bleeding effect and optimize the player experience.
8. Increase the durability of the animal enclosure.
9. Hang up the animal pen to gain hunting proficiency.
10. Fishing can gain experience and gain hunting proficiency.
11. Add new crops to increase planting experience.
12. Significantly increase the water available to crops when it rains.
13. Optimize the rules for declaring war in county battles, and in county battles, only this guild can participate in it, and the alliance guild can also participate in it.
3. Optimized art/sound effects

Art effects:
1. Adjusted the texture and color of trees, shrubs and rocks.
2. Optimize the display of snow in the snow mountain scene.
3. Optimize the picture performance of some vegetation.
4. Optimize the performance of raindrops when it rains and increase ripples.

Sound effects:
1. Enrich the types of NPC voices and make them more differentiated.
2. Optimize the voice effect of NPC.

Multi-language version
Added French, German, Spanish-Spain, Russian, Czech, Japanese, Polish and Portuguese-Brazil versions. Due to time constraints, the current version can meet basic needs, but there is still room for optimization.
We will continue to optimize, and hope that subsequent players can help us optimize and improve the multilingual version.

BUG Fixes

Horses:
1. Fixed the problem that when the horse and the character are separated by a wall, the character can pass through the wall by clicking on the horse.
2. Fix the problem that after the horses are taken out from the stables and filled with feed, there will always be intelligence to remind the horses that they are hungry when they are put back into the stables.
3. Fixed the issue that the foal would not eat when the fullness of the horse was 0.
4. Fix the problem that the sprint cannot be carried out in horseback state when the map is opened.
5. Fix the problem that the growth rate of anger value does not change when horses are stuck.
6. Fix the problem that horses are easy to get stuck when following the character down the hillside.

Skill:
1. Fixed the issue that after the one-handed talent skill "Quick Pursue 1" was activated, there was an issue where there were no combos.
2. Fix the issue that "Knowing Eyes and People" could not identify the general information of friendly and enemy players.

Scenes:
1. Fix the problem of some vegetation floating in the air.
2. Fix the problem that some characters will get stuck in some locations.
3. Fixed the air wall in some locations.

Other:
1. Fix the problem of wearing molds in close matches.
2. Fixed the problem that the bow soldiers did not attack according to the settings.
3. Fixed the problem that some parts can be stacked.
4. Fix the issue that the total price of items purchased by the transaction bank is not displayed in some cases.
5. Fix the problem that the generals will be dismissed directly after being tamed on the torture frame, which will cause the torture frame to be in use all the time.
6. Fix the problem that the boundary marker cannot be set in some time.
7. Fixed the issue that the ballistas of the city gates were incompletely refreshed during the county battle.

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